After speaking to Emily about the user testing she agreed that there needed to be some improvements. We then sat down together and discussed exactly how the 5 different characters were going to differ from each other. I decided that it would be a good idea to have the characters aging. As with humans, we want to live as long as possible, and drink driving can be a cause of death, which means no longer living till you’re old. I thought that this would be a nice idea for the game, to make the user feel more attached to the character. Only when you have reached a certain amount of points would you be able to unlock the next generation of character. With that in mind Emily then came up with two new sets of characters, that looked as though they were aging.
I then took these characters back to my same user’s to test them for their new opinions.