There were a number of factors that affected and changed the shape of my project in the process. The main one to start with was the decision to completely change my idea. I began to realise the importance of the user, having an actual reason to create a game. There would be no meaning to the game if there wasn’t someone to create it for.
The target audience were also vitally important for shaping my game, there feedback and responses turned my game into what it is. The decided upon what characters they felt were most appropriate, and which they would connect to the best. Without the audience the characters may have been unappealing and this would have put the audience off playing the game.